43 Eye in the Sky 44 The Vice Assassination 45 The Bus Assassination 46 Mr. Philips 18 Nervous Ron 19 Trevor Philips Industries 20 Crystal Maze 21 Friends Reunited 22 Fame or Shame 23 Hotel Assassination 24 The Multi Target Assassination 25 Dead Man Walking 26 Did Somebody Say Yoga? 27 Three's Company 28 By the Book 29 Hood Safari 30 Scouting the Port 31 Minisub 32 The Merryweather Heist, Freighter 33 Cargobob Additional activity: Flight School 34 The Merryweather Heist, Offshore 35 Blitz Play 36 Getaway Vehicle 37 Tow Truck 38 Trash Truck 39 Masks 40 Boiler Suits 41 Blitz Play #2 42 I Fought the Law.
Fly up and return to perform the whole landing procedure once again, but this time slower.ġ Prologue 2 Franklin and Lamar 3 Repossession 4 Chop 5 Complications 6 Father/Son 7 The Long Stretch 8 Marriage Counseling 9 Daddy's Little Girl 10 Friend Request Additional mission: The Good Husband 11 Casing the Jewel Store 12 Carbine Rifles 13 The Jewel Store Job (Loud variant) 14 Bugstars Equipment 15 BZ Gas Grenades 16 The Jewel Store Job (Smart variant) 17 Mr. If it bounce too high, don't try to take it down again, because you'll probably crush. If your speed is to high when you touch the ground, plane will, probably, fly up again. Start lowering the machine slowly and, simultaneously, brake (you can release the gas pedal at all) when you only touch the ground. Keep the plane horizontally and slide out the undercarriage (don't hook anything with wheels!).
Slow down steadily few hundreds meters before the landing site. You can land, theoretically, on every long flat surface, but it's best to practice on the airstrip.
If you fly in the city center or nearby the mountains, you shouldn't fly around with max speed, because you'll never know if you don't have to avoid a tree or some skyscraper in a moment.įlying is only a half of the success - the other half is, of course, landing. While flying, keep position close to the horizontal axis. To rise, speed up the plane in the airstrip and then fly up and hide the undercarriage (元). LB/RB/L1/R1 buttons set a direction in which the machine is turned. Left analog decides about plane's position - flying up, down or turning it. If you need to fly through such zone, keep it at the minimum altitude to not get discovered by radar.įlying with an airplane may be problematic for new players and require few crashes before you catch what it's all about.įirst of all, triggers are for acceleration/slowing down, as in the case of the rest of vehicles. If you get there, you'll hear a radio message to get out of there immediately and if you don't listen, you'll start be chasing by army. What is more, remember that over some government facilities (like Fort Zancudo, prison) the air zone is closed. Very good place to train is a Flight School, where you can not only get to know basic controls, but you'll have an occasion to practise more complicated acrobations and develop your character's flying skills. Remember also about the Fort Zancudo, nearby which the airspace is closed, If you have to fly next to it, keep it low to get out of the radar range. So, it's a good idea to buy a parachute in Ammu-Nation before you go flying, to not become a wet stain on the ground. Airplanes may be bought or stolen.įlying is probably the most difficult thing to master in the case of controlling machines in GTA 5 and it's easy to have an accident. If you leave it on the landing site, it won't be saved. Trevor has one hangar, but remaining two will have to buy some if they want to start collecting airplanes.īut remember, that if you park plane in the hangar, you have to drive it inside. Airplanes have hangars and helicopters helipads. Basic information on storing and using aircraftĪs in the case of cars and boats, flying machines also require a special place for storing them.